Level All The Things: Obnoxiously customizable turn-based gacha brawler
So I figured I'd take my favorite parts of it – specifically the ability to jump into and directly level up items and invasively customize otherwise-generic characters – and build a vaguely-related gacha-style game I'd actually want to play.
So here are the immediate goals:
- Randomized unit generation
- Barebones job system
- Job-specific stat changes
- Some equipment limited to some jobs
- Barebones job system
- Turn-based combat
- Highly Advanced AI
- Computer opponent successfully randomly pokes at you
- Highly Advanced AI
There's a whole massive list of stuff to come after that, but this is what I'm starting with. Planning on using Oryx' 16-bit Sci-Fi sprites, which gives me plenty of art to work with, and I'll be using Unity for development.
* It turns out there's actually a Disgaea gacha coming at some point to replace the one they killed years ago, but let's not have reality getting in the way of my fun.